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Batman Arkham Asylum Grapple Bug Fix Crack: Solve the Most Annoying Problem in the Game



Find helpful customer reviews and review ratings for Batman:Arkham City for ... I wasn't interested enough to find all of themand get 100% game completion. ... And that is the problem I havewith most sequels from Modern Warfare 2 to Infamous 2. ... old.hehas a shillelagh as a weopon.lets see him crack some skulls withit!. Gamers who obtained illegal copies of Batman: Arkham Asylumahead... While all video game manufacturers use various methods toprevent ... "The problem you have encountered is a hook in the copyprotection, to catch out people who try and download crackedversions of the game for free," he wrote.. Batman Arkham Asylum -Crack (fix All The Problems) - I Already Finish The Game With It.Peine shares founded Martin Were sitio forecast .... ArkhamKnightexpanded the gaming version of Gotham in ... the game, youwill have seen Batman blowing up Wayne Manor and ... As much as itfelt like a definitive end of the Bruce Wayne story arc that beganwith Arkham Asylum, the ... Kyle's Catwoman and Dick Grayson'sNightwing were all still active.. Thus, this manual .... [Solved]Batman : Arkham Asylum & Arkham City Not Saving Problem on ...Ihave loved using this fix for a wider reading pane in Outlook,.... 5 After installing ... PC Game Fix Crack for Batman: ArkhamCity - Game of the Year v1.0 All ... If someone ... Iv'e also doneit on a cracked batman in offline mode.. Welcome to the Batman:Arkham Asylum achievement guide. ... that details all 48achievements found within the game, as well I have included a ...This guide isconsidered COMPLETE ... Solve 10% of Riddlerchallenges ... Refer to the guide listed in Crack the E Nigma inorder to find these collectibles.


Batman Arkham Origins Update 1 changelog:Multiplayer Fixes:- Fixed player progression reset when leaving the title- Fixed consumables not being used/applied when activated in the pre-match lobby- Fixed Arkham credits not being awarded after playing a match- Fixed cases where purchasing credits were not working- Reduced map vote countdown from 30 to 15 seconds- Reduced map start countdown from 10 to 5 secondsBatman Arkham Origins Update 2 changelog:- Fix for the issue that was causing credits, consumables, and profile progress to not be saved in Multiplayer.- Fix for the Burnley Tower vent that Batman wasn't able to climb up- Fix for Free Flow Focus mode not unlocking upon unlocking Shadow Vigilante rank 3- Fixed player falling through elevators/world in most cases. For players that were stuck in free fall loop;if you are not back into the game or if it looks weird around you when you load the game, here are the steps.Go in pause menu and select Restart from Checkpoint.If Restart from checkpoint didnt work, trying beating up all enemies around you.If there arent any enemies around you, try going through a door.Those steps should get you back into the game.Batman Arkham Origins Update 2 Hotfix changelog:- Fix Black Mask side quest not being able to complete- Fixes the savegames where the player cannot select continue (only new). It also fixes the bug where the user is stuck in the Anarky Bomb mission, but cannot continue because the world isnt properly loaded around them.- Prevents player from falling out of world through elevator after activating the switch and walking towards consoleBatman Arkham Origins Update v20131106 changelog:- Fixed Bane not spawning in prison- Fix elevator that wont move when generator is charged in GothamBridge- Fix for getting stuck outside of GCPD shooting range- Fix Jezebel Plaza Objective never clearing away after interrogating Santa Hat ThugBatman Arkham Origins Update v20131107 changelog:- Fixed buildings not properly loading when fast traveling- Disabled invalid collision object in Mad Hatter level, which was preventing some people from crossing the river- Fix for save corruption after Deadshot boss fightBatman Arkham Origins Update v20131125 changelog:- Disabled invalid collision object in Mad Hatter level, which was preventing some people from crossing the river- Fixed 'secure area' bug with Gotham Bridge.- Fix for Deadshot quest not completing properly.- Fixed Black Mask drug stash/chapter mixup that would lock away some drug canisters.- Added the ability to run NVidia Benchmark feature from Options Menu.- Fixed a crash at the end of Deadshot.- Issues with MyAlibi should be fixed.- Fixed Bird thugs not spawning.- Fixed Fatal Error on Press Start screen.- Fixed bug making it impossible to grapple in bridge- Fixed sequencer not working properly in Gordons office.- Fixed elevator that couldnt be boosted in Bridge.- Fixed issue with elevator not going back to the correct position in Sewers.- Numerous other more minor fixes.- Implemented Benchmark feature for optimizing graphical settings.- Fix issue where saving the game could stomp on other save data- Added additional code to prevent infinite falling states.- Fixed an issue where players would be unable to grapple if they missed the helicopter in the Royal Hotel.- Fix for Bane not spawning again in FFC at start of the Prison level- Fixed the Bird side mission not starting properly- Immediately acquiring concussion detonator after using batwing now saves objective when fast traveling later- Added fix for not being able to get 100% because the Concept Art is measured out of 120 instead of the correct value of 80- Fixed another infinite falling issue in GCPD- Fixed missing objective for Lacey Towers in certain scenarios- Fix for the player being locked behind a door by AI vs AI (user was stuck in Industrial District Enigma Tower)Batman Arkham Origins Update v20131204 changelog:- Prevent benchmark map from awarding XP and saving game progress, which would block players from going back to main game.- Prevent the Alt+Tab keystroke from pausing the game when in the benchmark map- Resolves future Benchmark save corrupting issues /F T S/ a s t e t h a n s c e n e proudly presents . . . Batman Arkham Origins Update v201312214 (c) Warner Bros DATE ......2013-12-21 Game Type ....Action DISK(s) ...08x15MB Protection ...SteamStub game notes Batman: Arkham Origins is the next installment in the blockbuster Batman: Arkham videogame franchise. Developed by WB Games Montre'al, the game features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham Citys most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. Additional Notes: Read changelog.txt for information about updated content! You need to have the below release installed Batman.Arkham.Origins.Update.v20131204-FTS You can get full DLC pack with the below release Batman.Arkham.Origins.Initiation.DLC-FTS install notes 1. Unpack Release 2. Install main game you are updating 3. Run the update from the /Update dir to install the Update 4. Copy over the cracked content from the /Crack dir to main game dir 5. Play! thanks Credits: ALI213 for Steam emu greetz You know who... IF YOU LIKE THIS SOFTWARE... ...MDE, DEM, G4B Visit ****://bit.ly/BBfts 2013-10-11 juchmis




batman arkham asylum grapple bug fix crack



  • By: Codebreaker1234Copyright 2013-2014Version History12/18/13- Began guide12/24/13- Submitted Guide to Gamefaqs [Version 1.0]1/7/14- Added challenge mode guide [Version 1.10]1/16/14- Added penguin side quest details (Formatted FAQ Saved file 100, yeah man) [Version 1.15]1/18/14- Added penguin side quest to side quest section, also added alternate strategy for Shiva fight (Thank you to my friend Wally for giving me this strategy) [Version 1.16] 1/19/14- Added crime scnenes section [Version 1.17] 5/10/14- Added A Cold, Cold Heart Walkthrough [Version 1.50]Copyright InfoThis guide was written by James Alatis and may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. If you wish to use my guide on any website except www.gamefaqs.com or www.neoseeker.com then please contact me at wetcodebreaker1234@aol.com.Introduction and Early Info Hello, thank you for taking the time to read my guide, I will do anything I can to help you complete this game and get as much enjoyment out of it as possible. In this guide I will cover the vast majority of this game as completely as possible. For more info about my guides, follow me on twitter @wetcodebreakerGame IntroBatman Arkham Origins is the third installment in the wildly popular Batman Arkham series. This game takes place chronologically before the other two games in the series and is meant to serve as an origin story in order to help players understand how batman's crime fighting journey began and how he grows to become the great hero we all know and love.Basic Controlswysiwyg:2:L-Stick- Move

  • R-Stick- Look Around/Move Camera

  • D-Pad- Choose/Equip Gadget

  • Square- Strike

  • Circle-Stun

  • Triangle-Counter

  • X- Evade/ Jump/ hold to Run

  • R1-Grapple

  • R2- Crouch/Use Gadget (while holding L2)

  • R3-Zoom In/Out

  • L1- Detective Vision/Hold to Scan

  • L2- Aim Gadget

  • L3- Center Camera

  • Start- Open Game Menu

  • Select- Open Map

  • Combat ControlsStrike- Square

  • Counter- Triangle

  • Cape Stun- Circle

  • Evade- X+X

  • Super Stun-Circle + Circle + Circle

  • Air Attack- Circle + X

  • Beat Down- Circle + Tap Square Repeatedly

  • Ground Takedown- R2 + Triangle

  • Batclaw Strike- R2 + Triangle, then Square

  • Special Combo Takedown (Must Unlock) - Triangle + Circle (At same time)

  • Special Combo Multi Ground Takedown (Must Unlock) - X + Circle (At same time)

  • Special Combo Bat Swarm (Must Unlock) - X + Square (At same time)

  • Special Combo Disarm and Destroy (Must Unlock)- Square + Triangle (At same time)

  • Quickfire Batarang- Double tap L2

  • Quickfire Batclaw- L2 + Triangle

  • Quickfire Concussion Detonator- L2 + Circle

  • Quickfire Explosive Gel/Detonate Explosive Gel- L2 + Square

  • Quickfire Glue Grenade- Double tap R2

  • Predator TakedownsMost takedowns that require the triangle will prompt you when it is the proper time to press the button.Inverted Takedown-While hanging upside-down from a vantage point, press triangle as an enemy passes underneath you

  • Grate Takedown- While hiding in a floor grate, press triangle as an enemy passes over you

  • Vent Takedown-While hiding in a vent, press triangle when an enemy approaches the vent

  • Batclaw Takedown-Use the Batclaw to pull an enemy off a ledge

  • Ledge Takedown-While hanging over a ledge, press triangle when an enemy approaches above you

  • Inverted Ledge Takedown- While hanging over a ledge, press triangle when an enemy passes underneath you

  • Zipline Takedown-While ziplining across a remote claw rope, press triangle when an enemy is near you

  • Explosive Gel Takedown- Spray explosive gel on a weak wall, detonate when an enemy approaches wall on opposite side of the gel

  • Glue Smash Takedown-Throw glue grenade at an enemy, press triangle while near an entangled enemy

  • Silent Takedown-Sneak up unnoticed behind an enemy and press triangle

  • Remote Control Batarang Takedown- Use an accelerated remote control Batarang to knock an enemy off a ledge

  • Corner Takedown- When covering a corner, press triangle when an enemy approaches

  • GadgetsBatarang- the most classic of all batman's gadgets, aim and throw at bad guys to knock them down

  • Batclaw- A claw that can be fired at enemies of hooks or a variety of other things, is capable of pulling them toward batman, or batman toward them

  • Explosive Gel- Gel that can be sprayed up to three times before detonating, can be used to destroy weak walls, stun or even knock out enemies, and to create loud noises

  • Concussion Detonator- A relatively useless item that can be used to temperately stun enemies in combat.

  • Smoke Pellet- A small pellet that can be dropped or thrown in order to create a large cloud of smoke around the Batman, or wherever it is thrown, Can only be used once in a predator map.

  • Cryptographic Sequencer- A minicomputer batman can use to hack passwords or tune into radio frequencies

  • Multi Target Batarang- A set of up to three Batarangs that can target up to three enemies

  • Disrupter- A one-to-three shot weapon that can turn off jammers and jam guns

  • Sonic Batarang- A Batarang that attracts a predator enemy

  • Remote Control Batarang- A Batarang that can be steered, accelerated or decelerated, and can be electrified

  • Glue Grenade- Launches a lob of glue at an enemy and sticks them in place

  • Remote Claw- Fires a rope that can be used to attach two points with a tightrope

  • Order of UpgradesIn this section I will show you the order that I recommend spending the upgrade tokens that you receive by leveling upClose Combat- Combat Armor V1.0

  • Invisible Predator- Increased Batarang Stun Time

  • Close Combat- Ballistic Armor V1.0

  • Close Combat- Ballistic Armor V2.0

  • Close Combat- Ballistic Armor V3.0

  • Invisible Predator- Rope Takedown

  • Invisible Predator- Remote Claw: Heavy Reel Ammo

  • Invisible Predator- Remote Claw: Heavy Reel Ammo Capacity

  • Close Combat- Special Multi Ground Takedown

  • Close Combat- Combat Armor V2.0

  • Close Combat- Combat Armor V3.0

  • Close Combat- Blade Doge Takedown

  • Invisible Predator- Glide Boost Attack

  • Invisible Predator- Frequency Detonator

  • Invisible Predator- Heat Signature Concealment System

  • Close Combat- Combat Armor V4.0

  • Invisible Predator- Increased Smoke Volume

  • Invisible Predator- Increased Batarang Damage

  • Invisible Predator- Double Batarang

  • Close Combat- Ballistic Armor V4.0

  • Invisible Predator- Triple Batarang

  • Close Combat- Special Combo Bat Swarm

  • Invisible Predator- Quick Silent Takedown

  • Close Combat- Special Combo Boost

  • Close Combat- Shock Gloves- Battery Efficiency

Game ReviewNow, don't get me wrong, Arkham Origins is a great game, but before I tell you how to beat it, I'd like you to know what you're getting yourself into, so here is a review that I wrote about the game..."A game with great potential that unfortunately left the gamer wanting for more" IntroductionIn my opinion, overall the "Batman Arkham" series is one of the best video game series that have ever been released for the Play Station or the Xbox, so it goes without saying that I expected great things from this game. I'm sorry to say, I was greatly disappointed. Graphics-8/10"Batman Arkham: Origins" probably has the graphically best game world of all the "Arkham" games. The game takes place in Gotham City, and you really can see just what kind of city it is. The player can easily get the "crime-infested" sense from just looking at the sad, run down style that many of the buildings in Gotham have. It is sometimes said that in many cities no two buildings look alike. This is proven true about Gotham City by this game. The buildings, dark and depressing as they may be, are depicted extremely well. There is no major flaw with the graphics that I noticed, no over-blurred portions of the map, and everything appeared to be as realistic as one could expect from a Play Station 3 Game. Controls/Gameplay-10/10I have decided to mix these two key elements of this game together, because in Arkham Origins, these two aspects largely rely on each other to show off the apex of video game technology. The controls of "Batman Arkham Origins" are most likely one of the best aspects of the game. Or at least they would be if they weren't totally ripped off from "Batman Arkham City." Its true, if you have ever played Arkham City, then you would recognize the combat system almost immediately. Aside from switching two buttons, there is almost no difference whatsoever. That being said, the truth is if something isn't broken, why try to fix it, right? Even though the controls are so similar to Arkham City, because Arkham City had such an amazing style so did Arkham Origins. For those who have never played Arkham City, the controls are extremely easy to master. Even though Batman has a large variety of moves and attacks, they all are relatively easy to use and can deal major damage to enemies after a short amount of practice, which is provided in the combat training mode that is unlocked as soon as the story starts. The Predator controls for this game are even more impressive than either Arkham City or Arkham Asylum. There are many new ways to take down enemies even though the controls have barely changed from the previous game. As for Gameplay, there are enemies almost everywhere in the city, so it is extremely easy to find a fight in order to practice your combat or predator skills whenever you please. The enemies are relatively weak throughout the story, unless you are playing on hard, so there isn't much of a challenge. However it can be fun to simply beat the stuffing out of random criminals sometimes so... The Story-3/10In my opinion, Batman games should have a strong story because of the strength of the comic book that they are based off of. The story of "Batman Arkham Origins" however, makes the entire game seem like a complete waste of time, and discredits the actual name of the game at the same time. First of all, the story was completely flat and BORING. The basic idea was that there were these assassins who were hired by Black Mask to kill Batman on Christmas, and that is pretty much the backbone of the story. I believe there was one single plot twist in the entire game, and that occurred about halfway through the game. There was also a little foreshadowing to the previous two games because this is, after all, an origins story right? Well my dear readers, I'm sorry to tell you all that is WRONG. The title of this game leads one to believe that maybe we will learn how he became Batman, or maybe show him losing some fights, but NO. Batman is as strong as ever, maybe even stronger than he was in the last two games, and because of this the game totally fails as an origins story. Unless Batman just gets weaker as he gets older, and we all know how true that is right? All in all, you can pretty easily guess what's about to happen next in the story before it actually happens by using a little common sense. Also, I won't tell you how it ends, but let me just say, it leaves A LOT to be desired. The Boss Fights-2/10The boss fights were anticipated to be one of the most amazing parts of this game. I mean seriously, what could be more perfect than to pack a game with a bunch of fun, yet challenging bosses? Unfortunately, like many other aspects of the game, this leaves much to be desired. The actual number of possible boss fights in this game is larger than that of the previous games, however, all of the bosses are extremely similar, and it is not all that difficult to identify the one flaw in a boss that makes him easy to defeat. Most of the bosses in this game require a session of button mashing in order to defeat them, and the whole point of the fight is to simply get to the part where you have to slam on the square button, mash the button, and then repeat. The only minor difference is the bosses fighting style. The boss fights are also extremely similar to those of Arkham City; even the final boss is ripped off from a fight from Arkham City. Also, while you CAN fight all of the assassins that were hired to kill you, you don't HAVE to, and when you do fight some of the optional ones, they have almost no impact on the story at all. I suppose you may say that a score of 2 is a little harsh, but this game promised to have a lot of fun boss fights in the commercials, and this game really lets you down. Side-Quests-4/10It was a little bit difficult to decide whether to mark the side-quests as a good or bad feature of the game. While it did not break a 5/10, there are definitely some good features about the side quests in this game. For starters, there are a lot of side quests throughout the story, usually after a major mission or after completing a difficult dungeon. A new side quest becomes available to take your mind off the main story and just relax busting some bad guy heads, or blowing some up some stuff. Unfortunately, there is not much more to most of the side quests than that. The majority of them are either some kind of fetch quest where you have to fight a group of bad guys or then some kind of boss, or both. There is also the "enigma quest", which is pretty much the exact same as the "riddler quest" from the previous two games in the series. While these quests are fun the first time around, they eventually become so horribly repetitive that you don't want to do the next side quest because you feel like you've already done it twice. Basically, the first couple side quests are fun, but after that they become rather drab and redundant. Gadgets-5/10The gadgets that are present in this game aren't bad per se, but they aren't exactly good either. For the most part they are similar to other parts of the gadgets that are almost all present in the Arkham City, with the exception of about three of them. The gadgets are interesting to use, and some of the new ones open up some new attacks that fall under the Gameplay section. What made this fall into the bad category was the fact that there was nothing new about the majority of the gadgets, some of them are the exact same as ones used in Arkham Asylum. While they can be fun to use, the fact that they are so overused and unchanged took a lot of the appeal away from this part of the game. Also, some of the gadgets are almost useless. For example, the concussion detonator that you are required to randomly pick up really doesn't make any difference in combat and the only way you will even notice you have it is if you intentionally make an effort to incorporate it into your combat, and even then, it doesn't help too much. Replay Value-4/10This story can be completed on easy or normal difficulty in probably about 4-5 hours, add 2-3 hours to that if you want to complete all the side quests and challenge maps. Everything can be completed rather easily in one play through, and even at that, the new game plus feature allows you to wrap up any loose ends not finished in the normal story. If you found the game to be fun than I recommend playing the new game plus version, however by the time you have beaten the game and the new game plus, there really is very little reason to play it again. Overall Score-5/10In the end, Batman Arkham Origins is a game that does not live up to the standards set by its two predecessors; however it is still a fun game to play. The story is a little slow and many aspects of it are similar to previous games, but it is still a game that can be easily enjoyed. An overall score of 5 out of ten was given because while the game is enjoyable it is not even close to the level of quality shown in the previous two games.Story Mode WalkthroughHere marks the beginning of the walkthrough for the story mode of Batman: Arkham Origins. In this section I will to the best of my abilities tell you how to complete the many dungeons, puzzles and battles of Batman Arkham Origins.Blackgate Prison (Part 1) The opening cutscenes of this game display Bruce Wayne walking through the Batcave, while watching a TV screen talking about how Julian Day is scheduled to be executed soon, and talks about the possibility of there being a batman, but shows how Gotham does not know about him yet, as the police deny that he even exists.As soon as you gain control of Batman, run toward the obviously placed hole in the wall by moving using the control stick and holding the X button while you move. When you near the hole, press the R2 button while running to slide through it. Continue down this hallway, take a left at the corner and crouch and walk under the rubble blocking your path. Watch the small cutscenes that play and then press the triangle button to counter the thugs attack when the game prompts it, and then once again when you are attacked a second time. After the talking walk straight through the door that appears directly behind you, press the select button to view the new mission objective if you want to. In this next room walk down the stairs that appear directly in front of you, and then open and proceed through the door by pressing the X button. After walking through the door you will be attacked by four enemies, after defeating these four, one of them will begin to surrender, after they do press triangle button to interrogate this enemy, and then proceed through the door to the north. You will see a small cutscenes with a drone, after that turn the corner and walk down this hallway a short ways, about halfway through a gate will fall and two enemies will attack you. After beating them, grapple above the gate that fell by pressing the R1 button, climb onto the ledge and fall onto the other side, finally proceed through the door. On the other side of the door you will see a short, mildly disturbing cutscene involving Killer Croc, and then you will be attacked by an armored enemy. To defeat this enemy, stun him with O and then follow by rapidly spamming the square button to perform a beat down. Grapple up onto the ledge and go into the next room. Starting now, you will finally be able to use detective vision, activate it by pressing L1, and you will see four enemies on the other side of the door. Throw a Batarang at the switch on the wall in order to open the door. Run at the door and slide under it, then defeat all the enemies in the room (four of them). After you win, you will unlock Vicki Vale's biography, now go and activate the elevator button. In the shaft, use explosive gel to destroy the floor, then fall into the newly created hole and you will see another cutscene, aww, poor Loeb, they're so mean to him. Open the vent to your right and into the next room, then beat up the six enemies in the room, I guess they shoulda went to get a drink right? Anyway, after they're all out cold shoot your Batclaw at the vent cover on the wall on the side opposite where you entered the room, and climb into the vent. On the other side, spray explosive gel onto the wall and then blow it up to knock out the lone enemy, congratulations, you've accomplished your first gel takedown. After you finish celebrating, walk through the door directly to your right and then look right again. You will see a door with two buttons on either side of it. Quickly tap L2 in order to press both of them and open the door, then go on through. Take off the vent cover on the upper wall in this room and climb into the vent. Crawl through the vent, and you will see the beginning of a cutscene, which will finish when you fall out of the vent on the other side. After the scene jump through the window and take out the one armored and two normal thugs that jump you. Go through the door they come out of and at the end of this new hallway turn right and proceed through the door. Grapple to the top of this room and climb latters when necessary until you exit this large corridor and a cutscene will begin. After it you will face the first boss of this game...Boss 1- Killer CrocWell, this is the first major boss battle of the game, and in all honesty it's not that hard. As soon as the fight begins run up to croc and evade his attack so you can get behind him, then stun him and use a beatdown like you would for any old armored enemy. As soon as you finish the beatdown, evade his attack and he will jump to the closest large fire drum on the map. When he raises it above his head, slam on the L2 button and launch as many quickfire Batarangs as you can. If you can through enough before he throws the tank, it will blow up and deal him major damage, and if not then make sure to evade the tank before it hits you or you will take major damage. After he throws it, a helicopter will appear and drop off some minor thugs to help out croc. Beat them quickly if you can, and then launch another beatdown on killer croc. Unfortunately this time he will expect it and after you finish the beatdown croc will grab your leg and try to bite your head off. Slam the X button as quick as you can to escape and deal some damage to the boss, then immediately evade because he will attack as soon as you get control back. Croc will then try once again to throw a big flaming tank of gasoline at you, simply repeat what you did last time he tried this, throw quickfire Batarangs at it until it blows up, taking a big chuck of his HP with it, and if you fail, get out of the way. Beat up the bad guys that show up and then start another beatdown on killer croc. The same thing that happened last time will happen again, he will try to eat you and you have to press X multiple times very fast to escape. Croc will then try to throw the last tank at you, and if you can blow it up, the boss fight will be over. That wasn't too bad now was it? 2ff7e9595c


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